All Printing Resources (APR) has become the fifth industry sponsor to support Stripe, a novel virtual online educational tool for the package printing industry developed by the Sonoco Institute of Packaging Design and Graphics at Clemson University.
APR’s commitment as a leading sponsor of the platform will impact the development and dissemination of this tool to graphic communications educators across the nation. Other sponsors include Poteet Printing Systems, Harper Corporation, Anderson & Vreeland, and the Flexographic Technical Association.
‘APR is very proud to be a sponsor of the Sonoco Institute’s Stripe virtual online press,’ said president and CEO of APR, David Neimen. ‘We have had a long history of supporting educational technologies and innovations in the flexo industry. Stripe brings new capabilities in flexo printing simulation that will prove to further address both existing and new challenges for workforce training in our market.’
Catherine Haynes, director of digital solutions and training at APR, added: ‘The Stripe virtual press will be an amazing resource for our industry. I can envision a variety of ways to use this tool to enhance training for students, new employees, and veteran operators. A non-intrusive method to help individuals put theory into practice and build problem-solving skills. We are very excited to be working with Clemson University’s Sonoco Institute.’
Stripe was initially developed as a virtual reality tool for print training and recruitment in 2018. Shortly thereafter, Sonoco Institute staff began showcasing it live at trade shows across the country to gauge interest. It quickly gained momentum, and in 2019, FTA became the inaugural sponsor of Stripe VR.
‘As the inaugural sponsor of Stripe, the FTA is extremely pleased with the progress the team has made in such a short time,’ commented Joe Tuccitto, director of education at FTA. ‘We believe this training initiative will impact the future of flexographic training for both industry and education.’
When the Covid-19 pandemic hit early in 2020, the Sonoco Institute quickly pivoted Stripe VR to become accessible online through a web browser. The development of the browser-based tool has progressed tremendously with the help of critical feedback from sponsors and educators in the field.
‘Feedback from students is wonderful and positive,’ commented Clemson University graphic communications lecturer, Michelle Fox. ‘Given that we were all pulled away from in-person labs in the spring, it has been great to have an online experience available to those that choose to take the course as online only. It is also a tool for in-person students to further their understanding and gain more hands-on experience.’